## π§± Breaking Free from the Browser: Building a Standalone 3D Generation App with Hunyuan3D-2
**Hi, Iβm Andre β an independent developer and seasoned computer enthusiast with a passion for creative problem-solving and human-friendly design.**
Over the years, I’ve learned that the most powerful tools are often hidden behind complex interfaces, online dependencies, or cloud-reliant APIs. As a developer who values local-first computing and seamless UX, I decided to change that β one app at a time.
Today, Iβm excited to introduce something Iβve been building for months:
**C:\code:>_3D Generator** β a **fully standalone desktop application** for generating and texturing 3D models with Tencentβs powerful [Hunyuan3D-2](https://github.com/Tencent/Hunyuan3D-2). No Gradio, no browser tabs, and no constant internet connection required once setup is complete.
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### π Why I Built This
Most public implementations of Hunyuan3D β including the official demo and Blender addon β either require a cloud backend or deep Blender integration. I wanted something that:
– β Runs *entirely* offline after installation
– β Has a clean, native desktop interface
– β Supports **images and text prompts** for 3D generation
– β Applies **AI-powered textures** and lets you retexture in real time
– β Shows results with integrated 3D previews, thumbnails, and HDR lighting
This app is the result: a PySide6-powered GUI with embedded web-based mesh preview, background mesh optimization, and support for the full text-to-3D and image-to-3D pipeline β all *locally*.
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### π Highlights
#### πΉ Intuitive UI
– Drag and drop an image or type a prompt.
– Generate a shape, texture it with a single click.
– Real-time preview and thumbnail history.
#### πΌ Smart Texturing
– Generate textures from text.
– Use your own image.
– Or apply variations from previously generated thumbnails.
#### π HDRI Support
– Drop in an environment map to enhance lighting instantly.
#### π§ Ollama-Powered Descriptions
– Auto-generate text prompts from image uploads using local LLMs like `moondream`.
#### π No Internet Needed (After Setup)
Once the models are downloaded, everything runs locally. Your data, your machine.
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### π§© Behind the Scenes
The application glues together several powerful components:
– `Hunyuan3DDiTFlowMatchingPipeline` for generating meshes
– `Hunyuan3DPaintPipeline` for texturing
– PyMeshLab and Trimesh for mesh optimization
– PySide6 for the interface
– Ollama (optional) for local image captioning
– A local server and `QWebEngineView` to display `.glb` meshes
Everything is modular and cleanly split β and yes, **no Gradio**.
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### π¦ How to Get Started
Check the [README](https://github.com/dahandla) for full instructions, including:
– Conda environment setup
– Dependencies
– Model downloads (once β then itβs offline!)
Once launched, youβll never need to fire up Blender or wait for a web backend again.
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### π Who Itβs For
– Artists who want a faster pipeline from idea to mesh
– Developers looking to explore 3D-AI workflows locally
– Anyone who prefers working **offline**, without reliance on servers or fragile browser demos
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### β€οΈ Support & Contributions
This project is a labor of love. If you find it useful, consider:
– β Starring the repo
– β Supporting via [PayPal](https://www.paypal.com/paypalme/AndreDickinson?locale=en_US)
– π Sharing with other AI & 3D enthusiasts
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**Technology is both a tool and an art form.**
This project reflects my belief in making it accessible, reliable, and a little bit fun.
β Andre Dickinson
[github.com/dahandla](https://github.com/dahandla)